Eighteen academics and researchers from the UK, Ireland, Germany, Switzerland, Italy, Turkey, and Australia contribute 16 chapters providing artists, theorists, curators, and researchers with relevant theoretical frameworks and examples of current practice in the area of variable media and virtual spaces. The text brings together the work of panel speakers from conferences held by the international non-profit organization, ISEA (Inter Society of the Electronic Arts), in 2009 and 2011. A sampling of topics: the re-materialization of the art object, sharing the attributes and properties of digital and material culture to creatively interpret complex information, para-formalistic discourse and virtual space in film, exploring liminality from an anthropological perspective, exploring boundaries between digital and material culture, and the metaplastic cyber opencode art.
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